Beispiel #1
0
 void InitReferences()
 {
     if (GameManager.instance.currentScene.name == "competitive" || GameManager.instance.currentScene.name == "casual")
     {
         GeneratorLeft  = GameObject.Find("generator_left");
         GeneratorRight = GameObject.Find("generator_right");
         generatorLeft  = GeneratorLeft.GetComponent <ChickenGenerator>();
         generatorRight = GeneratorRight.GetComponent <ChickenGenerator>();
     }
 }
Beispiel #2
0
 void InitReferences()
 {
     if (GameManager.instance.currentScene.name == "competitive")
     {
         GeneratorLeft  = GameObject.Find("generator_left");
         GeneratorRight = GameObject.Find("generator_right");
         generatorLeft  = GeneratorLeft.GetComponent <PenguinGenerator>();
         generatorRight = GeneratorRight.GetComponent <PenguinGenerator>();
         EquipPenguinFeed();
     }
 }