public override void StartUsing(VRTK_InteractUse usingObject) { base.StartUsing(usingObject); Debug.Log("ON"); //rend = GetComponent<Renderer> (); //rend.material.shader = Shader.Find ("Specular"); //rend.material.SetColor ("_SpecColor", Color.red); parent = this.transform.parent.gameObject; Generate2DView generateScript = parent.GetComponent <Generate2DView>(); generateScript.pagePlanets(-1); StopUsing(usingObject); }
void Start() { Debug.Log("start here"); generateScript = this.GetComponent <Generate2DView>(); parseScript = this.GetComponent <JsonParse>(); }