Beispiel #1
0
    public override void StartUsing(VRTK_InteractUse usingObject)
    {
        base.StartUsing(usingObject);
        Debug.Log("ON");

        //rend = GetComponent<Renderer> ();
        //rend.material.shader = Shader.Find ("Specular");
        //rend.material.SetColor ("_SpecColor", Color.red);

        parent = this.transform.parent.gameObject;

        Generate2DView generateScript = parent.GetComponent <Generate2DView>();

        generateScript.pagePlanets(-1);

        StopUsing(usingObject);
    }
Beispiel #2
0
 void Start()
 {
     Debug.Log("start here");
     generateScript = this.GetComponent <Generate2DView>();
     parseScript    = this.GetComponent <JsonParse>();
 }