public void DrawLines(Gem.Geo.Mesh mesh) { ApplyChanges(); if (mesh.lineIndicies == null) mesh.PrepareLineIndicies(); if (mesh.lineIndicies != null && mesh.verticies.Length > 0) Device.DrawUserIndexedPrimitives(PrimitiveType.LineList, mesh.verticies, 0, mesh.verticies.Length, mesh.lineIndicies, 0, mesh.lineIndicies.Length / 2); }