public void ColorCountQuestion() //Question { var colors = GetRandomAvailableForColorQuestion(); if (GetColorCount(colors.Item1) == GetColorCount(colors.Item2)) { _gameView.CreateNewColorQuest(colors.Item1, colors.Item2, true); Debug.Log("Equals"); return; } if (GetColorCount(colors.Item1) > GetColorCount(colors.Item2)) { _gameView.CreateNewColorQuest(colors.Item1, colors.Item2); Debug.Log("Item1 > Item2"); } else { _gameView.CreateNewColorQuest(colors.Item2, colors.Item1); Debug.Log("Item1 < Item2"); } }