private HeadlessGame(HeadlessGameOptions options) { var config = new GameConfig { InstallationFolder = options.InstallationFolder, SkipIntro = true, SkipLegal = true, // Debug UI makes no sense in the headless client EnableDebugUI = false, Rendering = { DebugDevice = options.UseDebugRenderer } }; var settings = new TigSettings { DataFolder = options.OpenTempleDataPath ?? FindDataFolder(), OffScreen = true, DisableSound = true }; Globals.ConfigManager = new GameConfigManager(config); Globals.GameFolders = new GameFolders(options.UserDataFolder); Tig.Startup(config, settings); GameSystems.InitializeFonts(); GameSystems.InitializeSystems(new DummyLoadingProgress()); GameSystems.GameInit.EnableStartMap = options.EnableStartMap; // Prevents shopmap from opening if (options.WithUserInterface) { Globals.UiManager = new UiManager(Tig.MainWindow); Globals.UiAssets = new UiAssets(); Globals.UiStyles = new UiStyles(); Globals.WidgetButtonStyles = new WidgetButtonStyles(); UiSystems.Startup(config); } GameSystems.LoadModule("ToEE", true); }