예제 #1
0
 private void Update()
 {
     _systems.Execute();
     _systems.Cleanup();
 }
예제 #2
0
 private void Update()
 {
     //每帧去执行
     _gameSystems.Execute();
     _gameSystems.Cleanup();
 }
 // Update is called once per frame
 void Update()
 {
     gameSystems.Execute();
 }