private void Start() { randomPlayersButton.onClick.AddListener(() => { gameSystem.SelectGameModeMenu(username, GameSystem.Players.Random); }); createRoomButton.onClick.AddListener(() => { gameSystem.SelectGameModeMenu(username, GameSystem.Players.Invited); }); joinRoomButton.onClick.AddListener(() => { gameSystem.EnterRoomMenu(username); }); cancelButton.onClick.AddListener(() => { gameSystem.EnterUsername(); }); UIUtilities.Hide(selectPlayerMenu); }
private void Start() { continueButton.onClick.AddListener(() => { gameSystem.EnterRoomMenu(username); }); UIUtilities.Hide(enteringRoomScreen); }