private async void AssembleActivityDetails() { activityDetails.Text = ""; var activityInfo = await gameSvc.GetActivityInfo(); if (activityInfo != null && activityInfo.Data != null) { activityDetails.Text += $"Activity Name:{activityInfo.Data.Name}" + Environment.NewLine; activityDetails.Text += $"Enable WhiteList:{activityInfo.Data.IsEnableWhiteUser}" + Environment.NewLine; } var users = await gameSvc.GetUsersByActivitiy(50); if (users != null && users.Data != null) { activityDetails.Text += $"Users:{users.Data.Count}" + Environment.NewLine; } var rankUser = await gameSvc.GetRankUsersByActivity("Score", 20); if (rankUser != null && rankUser.Data != null) { activityDetails.Text += $"RankUsers Count:{rankUser.Data.Count}" + Environment.NewLine; } var whiteUsers = await gameSvc.GetActivityWhiteListUsers(); if (whiteUsers != null && whiteUsers.Data != null) { activityDetails.Text += $"WhiteUsers Count:{whiteUsers.Data.Count}" + Environment.NewLine; } }