예제 #1
0
 public void DoStart()
 {
     blocks = GameObjectUtil.CollapseChildrenToList <Block>(blocksParent);
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     blocks = GameObjectUtil.CollapseChildrenToList <Block>(blocksParent);
     //cells = new Block[(int)size.x, (int)size.y];
     //RefreshGrid();
 }