예제 #1
0
    public void OnObjectDestroy()
    {
        var id = photonView.ViewID;

        _bulletPoolManager.photonView.RPC("DisableBulletInEnemyView", RpcTarget.All, id);

        //locally
        _activator.Disactivate();
    }
예제 #2
0
 private void Awake()
 {
     _bulletPoolManager = FindObjectOfType <BulletsManager>();
     _activator         = GetComponent <GameObjectActivator>();
     _activator.Disactivate();
 }