예제 #1
0
    public void Awake()
    {
        Initialize();
        glControl   = this.transform.GetComponent <GameListController>();
        playerInput = GameObject.Find("PlayerName");
        serverInput = GameObject.Find("ServerName");
        serverB     = GameObject.Find("Server Broadcast");
        clientB     = GameObject.Find("Client Broadcast");
        endB        = GameObject.Find("End Broadcast");
        LoadCanvas  = GameObject.Find("LoadCanvas");
        LobbyCanvas = GameObject.Find("LobbyCanvas");
        StartCanvas = GameObject.Find("StartCanvas");

        transform.GetChild(3).gameObject.SetActive(false);
        netmanager     = GetComponent <MyNetworkManager>();
        thisNetworkDis = this.gameObject;
        endB.SetActive(false);
        LoadCanvas.SetActive(false);
        LobbyCanvas.SetActive(false);
        serverNameInput = serverInput.transform.GetChild(1).GetComponent <Text>();
        playerNameInput = playerInput.transform.GetChild(1).GetComponent <Text>();
    }
 private void UpdateMatchInfos()
 {
     GameListController.AddLanMatches(lanAddresses.Keys.ToList());
 }