void Start() { _gameEvents.Initialize(); _ui.Initialize(); _player.Initialize(); _camera.Initialize(); _audio.Initialize(); _camera.FollowTarget(_player.Transform); _ui.AppendDialogue("weird voice in your head", "[SPACE] to talk"); _ui.AppendDialogue("weird voice in your head", "reality, fiction. does it matter?"); _ui.AppendDialogue("weird voice in your head", "everything is going to dissapear anyways."); _audio.PlayMusic(_audio.DefaultClip, true); }