예제 #1
0
 public TClass GetGameData <TClass>(GameDataKeyEnum key) where TClass : class
 {
     return(GetGameData <GameDataKeyEnum, TClass>(key));
 }
예제 #2
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 public TValue GetGameDataValue <TValue>(GameDataKeyEnum key) where TValue : struct
 {
     return(GetGameDataValue <GameDataKeyEnum, TValue>(key));
 }
예제 #3
0
 public void SetGameData(GameDataKeyEnum key, object value)
 {
     _agent.Maps.SetGameData(key, key);
 }