예제 #1
0
 public bool IsCurrentResearchProtocol(GameData.StationType stationType)
 {
     if (currentResearchProtocol >= researchProtocols.Length)
     {
         return(false);
     }
     return(!researchProtocols[currentResearchProtocol].complete && (researchProtocols[currentResearchProtocol].researchStation == stationType));
 }
예제 #2
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 public ResearchStationParameters(GameData.StationType _researchStation)
 {
     researchStation = _researchStation;
 }
예제 #3
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 public ResearchProtocol(GameData.StationType _researchStation)
 {
     researchStation = _researchStation;
     complete        = false;
 }