예제 #1
0
 public override void LoadData(System.Xml.XmlElement element)
 {
     base.LoadData(element);
     m_object_url   = element.GetAttribute("ObjectURL");
     m_object_value = GameConvert.BoolConvert(element.GetAttribute("ObjectValue"));
     m_is_return    = GameConvert.BoolConvert(element.GetAttribute("IsReturn"));
 }
예제 #2
0
 public override void LoadData(System.Xml.XmlElement element)
 {
     base.LoadData(element);
     m_effect_id     = GameConvert.IntConvert(element.GetAttribute("EffectID"));
     m_level_destory = GameConvert.BoolConvert(element.GetAttribute("Desotry"));
 }