예제 #1
0
 public void Handle(GameContentInitialSynced message)
 {
     if (LibraryVM != null)
     {
         LibraryVM.Setup();
     }
 }
예제 #2
0
 public void Handle(GameContentInitialSynced message)
 {
     LibraryVM?.Setup();
 }
예제 #3
0
        public async void Handle(GameContentInitialSynced message)
        {
            await TryProcessParams(Common.Flags.StartupParameters).ConfigureAwait(false);

            RegisterAppEvents();
        }