/// <summary> /// Sets the player turn. /// начать в игре ход игрока /// </summary> public void SetPlayerTurn() { mGameState = GameState.PlayerTurn; mTasks.Add(new Task(0.3f, () => { mGameCamera.ChangePosition(2); })); mTasks.Add(new Task(1.0f, () => { CanvasYourTurn.SetActive(true); })); mTasks.Add(new Task(1.0f, () => { CanvasYourTurn.SetActive(false); YourTurnBegin(); })); }