예제 #1
0
 public static void Change2This(ItemDataEx data, GUITrinketUpgradeScene.EUpgradeType type = GUITrinketUpgradeScene.EUpgradeType.EUT_Enhance, int selectIndex = -1)
 {
     if (data == null)
     {
         global::Debug.LogError(new object[]
         {
             "ItemDataEx is null"
         });
         return;
     }
     GUITrinketUpgradeScene.mData = data;
     GUITrinketUpgradeScene.mType = type;
     if (selectIndex != -2)
     {
         GUITrinketUpgradeScene.mCurSelectIndex = selectIndex;
     }
     GameUIManager.mInstance.ChangeSession<GUITrinketUpgradeScene>(null, false, true);
 }
예제 #2
0
 public void InitWithBaseScene(GUITrinketUpgradeScene baseScene)
 {
     this.mBaseScene = baseScene;
     this.CreateObjects();
 }