void Awake() { Instance = this; style_big = new GUIStyle2(360, Color.white); style_normal = new GUIStyle2(49, Color.white); if (floorObject && floorMaterial) { Renderer renderer = floorObject.GetComponent <Renderer>(); renderer.material.CopyPropertiesFromMaterial(floorMaterial); } }
void Awake() { style = new GUIStyle2(120, Color.white); }
void Awake() { Instance = this; style_big = new GUIStyle2(600, Color.yellow); style_normal = new GUIStyle2(72, Color.white); }