예제 #1
0
 public override void InstallBindings()
 {
     if (manager == null)
     {
         manager = new GDManager();
         manager.LoadFromXml(new GDInstCreator(), textAsset.text);
     }
     Container.Bind <GDManager>().FromInstance(manager).AsSingle();
     Container.Resolve <GDManager>();
 }
예제 #2
0
 public override void OnGameStartLoaded(System.Action afterInit)
 {
     staticData.LoadFromXml(new GDInstCreator(), Resources.Load <TextAsset>("fiData").text);
     afterInit();
 }
예제 #3
0
 public void PreloadStaticData()
 {
     staticData.LoadFromXml(new GDInstCreator(), Resources.Load <TextAsset>("fiData").text);
 }