public override void InstallBindings() { if (manager == null) { manager = new GDManager(); manager.LoadFromXml(new GDInstCreator(), textAsset.text); } Container.Bind <GDManager>().FromInstance(manager).AsSingle(); Container.Resolve <GDManager>(); }
public override void OnGameStartLoaded(System.Action afterInit) { staticData.LoadFromXml(new GDInstCreator(), Resources.Load <TextAsset>("fiData").text); afterInit(); }
public void PreloadStaticData() { staticData.LoadFromXml(new GDInstCreator(), Resources.Load <TextAsset>("fiData").text); }