public void initialize(string path) { KWorld = new GDKnyttWorldImpl(); if (new Directory().DirExists(path)) { KWorld.setDirectory(path, GDKnyttAssetManager.extractFilename(path)); } else { var loader = new KnyttBinWorldLoader(GDKnyttAssetManager.loadFile(path)); KWorld.setBinMode(loader); KWorld.setDirectory(path, loader.RootDirectory); } string ini = GDKnyttAssetManager.loadTextFile(KWorld.getWorldData("World.ini")); KWorld.loadWorldConfig(ini); Texture info = (KWorld.worldFileExists("Info+.png") ? KWorld.getWorldTexture("Info+.png") : KWorld.worldFileExists("Info.png") ? KWorld.getWorldTexture("Info.png") : null) as Texture; if (info != null) { info.Flags |= (uint)Texture.FlagsEnum.Filter; GetNode <TextureRect>("InfoRect").Texture = info; } GetNode <SlotButton>("InfoRect/Slot1Button").BaseFile = "user://Saves/" + KWorld.WorldDirectoryName; GetNode <SlotButton>("InfoRect/Slot2Button").BaseFile = "user://Saves/" + KWorld.WorldDirectoryName; GetNode <SlotButton>("InfoRect/Slot3Button").BaseFile = "user://Saves/" + KWorld.WorldDirectoryName; GetNode <Button>("InfoRect/RatePanel/VBoxContainer/UninstallButton").Disabled = KWorld.WorldDirectory.StartsWith("res://"); }
public void loadTutorial() { var binloader = new KnyttBinWorldLoader(GDKnyttAssetManager.loadFile("res://knytt/worlds/Nifflas - Tutorial.knytt.bin")); var txt = GDKnyttAssetManager.loadTextFile(binloader.GetFile("World.ini")); GDKnyttWorldImpl world = new GDKnyttWorldImpl(); world.setDirectory("res://knytt/worlds", binloader.RootDirectory); world.loadWorldConfig(txt); var save_txt = GDKnyttAssetManager.loadTextFile(binloader.GetFile("DefaultSavegame.ini")); world.CurrentSave = new KnyttSave(world, save_txt, 1); world.setBinMode(binloader); GDKnyttDataStore.KWorld = world; }
public void initialize(GDKnyttWorldImpl world) { this.KWorld = world; if (world.BinMode) { world.setBinMode(new KnyttBinWorldLoader(GDKnyttAssetManager.loadFile(world.WorldDirectory))); } var info = world.getWorldTexture("Info.png"); GetNode <TextureRect>("InfoRect").Texture = (Texture)info; GetNode <SlotButton>("Slot1Button").BaseFile = "user://Saves/" + world.WorldDirectoryName; GetNode <SlotButton>("Slot2Button").BaseFile = "user://Saves/" + world.WorldDirectoryName; GetNode <SlotButton>("Slot3Button").BaseFile = "user://Saves/" + world.WorldDirectoryName; }
private KnyttWorldManager <Texture> .WorldEntry generateBinWorld(string world_dir) { Texture icon; string txt; KnyttBinWorldLoader binloader; lock (file_lock) { binloader = new KnyttBinWorldLoader(GDKnyttAssetManager.loadFile(world_dir)); } lock (file_lock) { icon = GDKnyttAssetManager.loadTexture(binloader.GetFile("Icon.png")); } lock (file_lock) { txt = GDKnyttAssetManager.loadTextFile(binloader.GetFile("World.ini")); } GDKnyttWorldImpl world = new GDKnyttWorldImpl(); world.setDirectory(world_dir, binloader.RootDirectory); world.loadWorldConfig(txt); world.setBinMode(null); return(new KnyttWorldManager <Texture> .WorldEntry(world, icon)); }