예제 #1
0
 protected void DoDestory()
 {
     if (OnDestory != null)
     {
         OnDestory.Invoke();
     }
     GCManager.Destory(ammoData.GC_key, gameObject);
 }
예제 #2
0
 void DestorySelf()
 {
     GCManager.Destory(key, gameObject);
 }
예제 #3
0
 void DestorySelfOnDie()
 {
     GCManager.Destory(HPBAR_GC_KEY, gameObject);
 }
예제 #4
0
 void DoDestory()
 {
     GCManager.Destory(DamagePopUpManager.DAMAGE_POPUP_GC_KEY, gameObject);
 }