static public void InitFuncMethod() { //Func Array FuncExec = new List <FuncMethodsBase> { new Func_1_Flag(), new Func_2_Bit8(), new Func_3_Bit32(), new Func_5_AcceptMission(), new Func_6_PlayAction(), new Func_7_MissionCount(), new Func_8_MissionStepCount(), new Func_9_PlayBackgroundMusic(), new Func_10_PlayEffect(), new Func_11_CreateNpc(), new Func_12_DestroyNpc(), new Func_13_SetDictateGame(), new Func_14_ChangeToNodeGame(), new Func_15_ChangeToWorldGame(), new Func_16_UnlockStage(), }; FuncMethods.InitFuncMethods(FuncExec); FuncExec.Clear(); FuncExec = null; }