예제 #1
0
 public void Dispose()
 {
     _shaderEffect?.Dispose();
     _fullScreenTriangle?.Dispose();
     _renderTarget?.Dispose();
 }
예제 #2
0
 public void Dispose()
 {
     _clearShader?.Dispose();
     _gbufferShader?.Dispose();
     _fullScreenTriangle?.Dispose();
 }