예제 #1
0
    private string OnlinePresenceType(Friends.EnumNpPresenceType type)
    {
        switch (type + 1)
        {
        case 0:
            return("unknown");

        case 1:
            return("none");

        case 2:
            return("default");

        case 3:
            return("joining");

        case 4:
            return("joining party");

        case 5:
            return("join ack");

        default:
            return("unknown");
        }
    }
예제 #2
0
    private string OnlinePresenceType(Friends.EnumNpPresenceType type)
    {
        switch (type)
        {
        case Friends.EnumNpPresenceType.IN_GAME_PRESENCE_TYPE_UNKNOWN:
            return("unknown");

        case Friends.EnumNpPresenceType.IN_GAME_PRESENCE_TYPE_NONE:
            return("none");

        case Friends.EnumNpPresenceType.IN_GAME_PRESENCE_TYPE_DEFAULT:
            return("default");

        case Friends.EnumNpPresenceType.IN_GAME_PRESENCE_TYPE_GAME_JOINING:
            return("joining");

        case Friends.EnumNpPresenceType.IN_GAME_PRESENCE_TYPE_GAME_JOINING_ONLY_FOR_PARTY:
            return("joining party");

        case Friends.EnumNpPresenceType.IN_GAME_PRESENCE_TYPE_JOIN_GAME_ACK:
            return("join ack");

        default:
            return("unknown");
        }
    }