//设置我自己相关信息 private void SetMyInfo() { FriendLogic logic = FriendLogic.getInstance(); ArrayList friendList = logic.GetFriendList(); //好友集合 ArrayList enemyList = logic.getEnemyList(); //敌人集合 //设置我image MajorPlayer majorPlayer = PlayerManager.GetInstance().MajorPlayer; imageSign.atlas = headAtlas; KGender gender = EnumUtils.GetEnumIns <KGender>(majorPlayer.Gender); if (gender == KGender.gFemale) { imageSign.spriteName = "女主"; } else { imageSign.spriteName = "男主"; } //show my nickname level nameLab.text = majorPlayer.PlayerName; levelLab.text = "等级:" + majorPlayer.level; //show my sort sortLab.text = "我的好友 [" + friendList.Count + "/" + logic.Friend_MaxNum + "] 你等级排名:100"; }