//设置我自己相关信息
        private void SetMyInfo()
        {
            FriendLogic logic      = FriendLogic.getInstance();
            ArrayList   friendList = logic.GetFriendList(); //好友集合
            ArrayList   enemyList  = logic.getEnemyList();  //敌人集合
            //设置我image
            MajorPlayer majorPlayer = PlayerManager.GetInstance().MajorPlayer;

            imageSign.atlas = headAtlas;
            KGender gender = EnumUtils.GetEnumIns <KGender>(majorPlayer.Gender);

            if (gender == KGender.gFemale)
            {
                imageSign.spriteName = "女主";
            }
            else
            {
                imageSign.spriteName = "男主";
            }
            //show my nickname level
            nameLab.text  = majorPlayer.PlayerName;
            levelLab.text = "等级:" + majorPlayer.level;
            //show my sort
            sortLab.text = "我的好友 [" + friendList.Count + "/" + logic.Friend_MaxNum + "]       你等级排名:100";
        }