void SwitchToRayCastMode() { marker.DisconnectController(); grabber.ConnectController(); sender.enabled = true; grabber.enabled = true; otherToggler.enabled = true; penModel.SetActive(false); SetDefaultMode(); }
void SwitchToRayCastMode() { marker.DisconnectController(); grabber.ConnectController(); sender.enabled = true; grabber.enabled = true; otherToggler.enabled = true; penModel.SetActive(false); if (controller.hand == Handedness.LEFT) { avatar.LeftHandCustomPose = null; } else { avatar.RightHandCustomPose = null; } }