void SwitchToPenMode() { penModel.SetActive(true); marker.ConnectController(); grabber.DisconnectController(); sender.enabled = false; grabber.enabled = false; otherToggler.enabled = false; SetPenPose(); }
void SwitchToPenMode() { marker.ConnectController(); grabber.DisconnectController(); sender.enabled = false; grabber.enabled = false; otherToggler.enabled = false; penModel.SetActive(true); if (controller.hand == Handedness.LEFT) { avatar.LeftHandCustomPose = penPose; } else { avatar.RightHandCustomPose = penPose; } }