예제 #1
0
        public static FreeImageBitmap LoadImage(byte[] bytes)
        {
            var qntHeader = GetQntHeader(bytes);

            if (qntHeader == null || !qntHeader.Validate())
            {
                return(null);
            }

            var pixels = GetQntPixels(bytes, qntHeader);

            byte[] alphaPixels = null;
            if (qntHeader.alphaSize != 0)
            {
                alphaPixels = GetQntAlpha(bytes, qntHeader);
            }

            FreeImageBitmap image = new FreeImageBitmap(qntHeader.width, qntHeader.height, qntHeader.width * 3, 24,
                                                        FREE_IMAGE_TYPE.FIT_BITMAP, pixels);

            using (var blue = image.GetChannel(FREE_IMAGE_COLOR_CHANNEL.FICC_RED))
                using (var red = image.GetChannel(FREE_IMAGE_COLOR_CHANNEL.FICC_BLUE)) {
                    if (alphaPixels != null)
                    {
                        image.ConvertColorDepth(FREE_IMAGE_COLOR_DEPTH.FICD_32_BPP);
                    }
                    image.SetChannel(blue, FREE_IMAGE_COLOR_CHANNEL.FICC_BLUE);
                    image.SetChannel(red, FREE_IMAGE_COLOR_CHANNEL.FICC_RED);
                }


            FreeImageBitmap alpha = null;

            try
            {
                if (alphaPixels != null)
                {
                    alpha = new FreeImageBitmap(qntHeader.width, qntHeader.height, qntHeader.width, 8,
                                                FREE_IMAGE_TYPE.FIT_BITMAP, alphaPixels);
                }

                if (alpha != null)
                {
                    image.SetChannel(alpha, FREE_IMAGE_COLOR_CHANNEL.FICC_ALPHA);
                }
            }
            finally
            {
                if (alpha != null)
                {
                    alpha.Dispose();
                }
            }
            image.Comment = qntHeader.GetComment();
            image.Tag     = qntHeader;
            return(image);
        }
예제 #2
0
        public static FreeImageBitmap LoadImage(Stream ajpStream)
        {
            MemoryStream jpegFile;
            MemoryStream pmsFile;
            AjpHeader    ajpHeader;

            LoadImage(ajpStream, out jpegFile, out pmsFile, out ajpHeader);
            if (jpegFile == null)
            {
                return(null);
            }

            jpegFile.Position = 0;
            FreeImageBitmap jpegImage = new FreeImageBitmap(jpegFile, FREE_IMAGE_FORMAT.FIF_JPEG);

            jpegImage.Tag     = ajpHeader;
            jpegImage.Comment = ajpHeader.GetComment();

            if (pmsFile != null && pmsFile.Length > 0)
            {
                pmsFile.Position = 0;
                using (var pmsImage = Pms.LoadImage(pmsFile.ToArray()))
                {
                    if (pmsImage == null)
                    {
                        return(jpegImage);
                    }
                    jpegImage.ConvertColorDepth(FREE_IMAGE_COLOR_DEPTH.FICD_32_BPP);
                    jpegImage.SetChannel(pmsImage, FREE_IMAGE_COLOR_CHANNEL.FICC_ALPHA);
                }
            }

            return(jpegImage);
        }
예제 #3
0
        /// <summary>
        /// Write to the given graphics, if the widget texture is not large enough it will be
        /// resized temporarily and then sized back. So be careful with large destrects.
        /// </summary>
        /// <param name="g"></param>
        /// <param name="destRect"></param>
        public void writeToGraphics(FreeImageBitmap g, Rectangle destRect)
        {
            bool      changedSize  = false;
            IntSize2  originalSize = new IntSize2(imageBox.Width, imageBox.Height);
            float     cropRatio    = (float)imageBox.Width / destRect.Width;
            Rectangle srcRect      = new Rectangle(0, 0, imageBox.Width, (int)(destRect.Height * cropRatio));

            //Make sure the source image is large enough, if not resize.
            if (originalSize.Width < srcRect.Width || originalSize.Height < srcRect.Height)
            {
                imageBox.setSize(srcRect.Width, srcRect.Height);
                changedSize = true;
                resized();
                renderTexture.update();
            }
            else if (renderOneFrame)
            {
                renderTexture.update();
            }

            using (FreeImageBitmap fullBitmap = new FreeImageBitmap(currentTextureWidth, currentTextureHeight, BitmapFormat))
            {
                fullBitmap.copyFromRenderTarget(renderTexture, ogreTextureFormat);
                //Remove alpha
                //BitmapDataExtensions.SetAlpha(bmpData, 255);

                if (srcRect.Height > fullBitmap.Height)
                {
                    srcRect.Height = fullBitmap.Height;
                }

                using (FreeImageBitmap cropped = fullBitmap.Copy(srcRect))
                {
                    if (cropped != null)
                    {
                        cropped.Rescale(destRect.Width, destRect.Height, FREE_IMAGE_FILTER.FILTER_BILINEAR);
                        if (ogreTextureFormat == OgrePlugin.PixelFormat.PF_X8R8G8B8)
                        {
                            //Use the api to set the alpha channel to 255, this makes sure we dont carry over the x8 channel from ogre
                            using (var alpha = cropped.GetChannel(FREE_IMAGE_COLOR_CHANNEL.FICC_ALPHA))
                            {
                                alpha.FillBackground(new RGBQUAD(new FreeImageAPI.Color()
                                {
                                    R = 255,
                                    G = 255,
                                    B = 255,
                                    A = 255
                                }));
                                cropped.SetChannel(alpha, FREE_IMAGE_COLOR_CHANNEL.FICC_ALPHA);
                            }
                        }
                        g.Paste(cropped, destRect.X, destRect.Y, int.MaxValue);
                    }
                }
            }

            if (changedSize)
            {
                imageBox.setSize(originalSize.Width, originalSize.Height);
                resized();
                renderTexture.update();
            }
        }