예제 #1
0
 public FreeContext(Contexts contexts)
 {
     this.EntitasContexts = contexts;
     Bufs       = new FreeBufManager();
     TimerTask  = new TimerTask();
     MultiFrame = new MultiFrameActions();
     TestCase   = new TestCase();
 }
예제 #2
0
 public BaseEventArgs()
 {
     this.map           = new MyDictionary <string, IParable>();
     this.directMap     = new MyDictionary <string, IParable>();
     this.units         = new GameUnitSet();
     this.temp          = new MyDictionary <string, Stack <IParable> >();
     this._functions    = new CommonActions();
     this._triggers     = new GameTriggers();
     this._componentMap = new GameComponentMap();
     this._components   = new GameComponents();
     this._bufs         = new FreeBufManager();
     this._freeContext  = new FreeContext(_gameContext);
 }