private void OnDecodedFrameFloatAction(FrameOut <float> floats)
 {
     if (this.FloatFrameDecoded != null)
     {
         this.FloatFrameDecoded(floats);
     }
 }
예제 #2
0
 internal void OnAudioFrame(FrameOut <float> frame)
 {
     this.audioOutput.Push(frame.Buf);
     if (frame.EndOfStream)
     {
         this.audioOutput.Flush();
     }
 }
예제 #3
0
        }                                                   // 0x0000000180F44030-0x0000000180F44050

        private void OnDecodedFrameFloatAction(FrameOut <float> floats)
        {
        }                                                                         // 0x0000000180F43FE0-0x0000000180F44030