예제 #1
0
 // Use this for initialization
 void Start()
 {
     monster = FoodMonsterImpl.GetInstance();
     monster.setHitbox(hitbox);
     monster.setVisible(true);
     monster.reset();
     playTime = 0;
 }
예제 #2
0
 public void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.Equals(monster.getHitbox()))
     {
         killDelay     = chomp.clip.length;
         gameOverDelay = gameOver.clip.length;
         Music.togglePause();
         killed = true;
         Instantiate(chomp).Play();
         eatenEffect.transform.localScale = new Vector3(3, 3, 1);
         Instantiate(eatenEffect, monster.getPosition(), Quaternion.identity);
         monster.setVisible(false);
     }
 }