public FontTextureDataGlyph( uint unicode, double advance ) { Unicode = unicode; Advance = advance; PlaneBounds = new FontTextureDataGlyphBounds(); AtlasBounds = new FontTextureDataGlyphBounds(); }
public FontTextureDataGlyph( uint unicode, double advance, FontTextureDataGlyphBounds planeBounds, FontTextureDataGlyphBounds atlasBounds ) { Unicode = unicode; Advance = advance; PlaneBounds = planeBounds; AtlasBounds = atlasBounds; }