예제 #1
0
파일: Player.cs 프로젝트: yazici/ProcGenRPG
 private void Die()
 {
     if (Application.loadedLevelName.Contains("Tutorial"))
     {
         CityHelp.helpMode = -2;
     }
     deaths++;
     PlayerControl.immobile      = true;
     levelUpParticles.startColor = Color.red;
     levelUpParticles.Emit(1000000);
     levelUpParticles.startColor = Color.yellow;
     FMOD_StudioSystem.instance.PlayOneShot("event:/boss/bossAttackB", transform.position, PlayerPrefs.GetFloat("MasterVolume") / 2f);
     deathTimer = 0.0001f;
     transform.GetChild(0).gameObject.SetActive(false);
     transform.GetChild(1).gameObject.SetActive(false);
     FollowPlayer.MoveCamFast();
 }