public static TargetItemBinding <View, object> FocusChangeBinding( [NotNull] this IItemReference <View> viewReference, FocusDirection focusDirection, bool trackCanExecuteCommandChanged = false) { return(new TargetItemOneWayToSourceCustomBinding <View, object, View.FocusChangeEventArgs>( viewReference, (view, eventHandler) => view.NotNull().FocusChange += eventHandler, (view, eventHandler) => view.NotNull().FocusChange -= eventHandler, (view, canExecuteCommand) => { if (trackCanExecuteCommandChanged) { view.NotNull().Enabled = canExecuteCommand; } }, (view, eventArgs) => { switch (focusDirection) { case FocusDirection.InOut: return true; case FocusDirection.In: return eventArgs.NotNull().HasFocus; case FocusDirection.Out: return !eventArgs.NotNull().HasFocus; default: return false; } }, () => "FocusChange")); }
static void SetCustomFocus(EvasObject view, VisualElement next, FocusDirection direction) { var renderer = Platform.GetRenderer(next); if (renderer != null) { (view as Widget)?.SetNextFocusObject(renderer.NativeView, direction); } }
public override void FocusMove(string VideoSource, FocusDirection Direction, [System.Xml.Serialization.XmlElementAttribute(DataType = "duration")] string Timeout) { ParametersValidation validation = new ParametersValidation(); validation.Add(ParameterType.String, "VideoSource", VideoSource); validation.Add(ParameterType.OptionalString, "Timeout", Timeout); validation.Add(ParameterType.String, "Direction", Direction.ToString()); ExecuteVoidCommand(validation, ProvisioningServiceTest.FocusMoveTest); }
////////////////////////////////////////////////////////////////////////////// #region Focus private bool TryMoveFocus(KeyCode key) { FocusDirection direction = FindFocusDirection(key); if (direction != FocusDirection.None) { return(TryMoveFocus(direction)); } return(false); }
public void Focus(FocusDirection direction, FocusAmount amount) { try { SelectedCameraDevice.Focus(direction, amount); CaptureWithNoAf = true; } catch (Exception e) { Log.Error("Focus error", e); } }
private void ReadInput() { focusDirection = FocusDirection.CENTER; if (Input.GetAxis("CameraLeftJoystick" + joystickIndex) > 0.25f) { focusDirection = FocusDirection.LEFT; } if (Input.GetAxis("CameraRightJoystick" + joystickIndex) > 0.25f) { focusDirection = FocusDirection.RIGHT; } }
public static TargetItemBinding <View, object> FocusChangeBinding( this IItemReference <View> viewReference, FocusDirection focusDirection = FocusDirection.InOut, bool trackCanExecuteCommandChanged = false) { if (viewReference == null) { throw new ArgumentNullException(nameof(viewReference)); } return(new TargetItemOneWayToSourceCustomBinding <View, object, View.FocusChangeEventArgs>( viewReference, (view, handler) => view.FocusChange += handler, (view, handler) => view.FocusChange -= handler, (view, canExecuteCommand) => { if (trackCanExecuteCommandChanged) { view.Enabled = canExecuteCommand; } }, (view, args) => null, (view, args) => { switch (focusDirection) { case FocusDirection.InOut: return true; case FocusDirection.In: return args.HasFocus; case FocusDirection.Out: return !args.HasFocus; default: return false; } }, () => $"{nameof(View.FocusChange)}")); }
public static TargetItemBinding <SearchView, object> QueryTextFocusChangeBinding( [NotNull] this IItemReference <SearchView> searchViewReference, FocusDirection focusDirection = FocusDirection.InOut, bool trackCanExecuteCommandChanged = false) { if (searchViewReference == null) { throw new ArgumentNullException(nameof(searchViewReference)); } return(new TargetItemOneWayToSourceCustomBinding <SearchView, object, View.FocusChangeEventArgs>( searchViewReference, (searchView, eventHandler) => searchView.NotNull().QueryTextFocusChange += eventHandler, (searchView, eventHandler) => searchView.NotNull().QueryTextFocusChange -= eventHandler, (searchView, canExecuteCommand) => { if (trackCanExecuteCommandChanged) { searchView.NotNull().Enabled = canExecuteCommand; } }, (searchView, eventArgs) => null, (searchView, eventArgs) => { switch (focusDirection) { case FocusDirection.InOut: return true; case FocusDirection.In: return eventArgs.NotNull().HasFocus; case FocusDirection.Out: return !eventArgs.NotNull().HasFocus; default: return false; } }, () => $"{nameof(SearchView.QueryTextFocusChange)}")); }
private View FindFocusView(View root, View current, FocusDirection direction) { int index = root.IndexOf(current); Debug.Assert(index != -1); if (direction == FocusDirection.Down || direction == FocusDirection.Right) { for (int i = index + 1; i < root.ChildCount(); ++i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return(view); } } } else if (direction == FocusDirection.Up || direction == FocusDirection.Left) { for (int i = index - 1; i >= 0; --i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return(view); } } } View parent = root.Parent(); if (parent != null) { return(FindFocusView(parent, root, direction)); } return(null); }
private View FindFocusView(View root, FocusDirection direction) { if (direction == FocusDirection.Down || direction == FocusDirection.Right) { for (int i = 0; i < root.ChildCount(); ++i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return(view); } if (child.CanFocus()) { return(child); } } } else if (direction == FocusDirection.Up || direction == FocusDirection.Left) { for (int i = root.ChildCount() - 1; i >= 0; --i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return(view); } if (child.CanFocus()) { return(child); } } } return(root.focusable ? root : null); }
private bool TryMoveFocus(FocusDirection direction) { if (mFocusedView != null) { View parentView = mFocusedView.Parent(); View view = FindFocusView(parentView, mFocusedView, direction); if (view != null) { return(FocusView(view)); } } else { View view = FindFocusView(mRootView, direction); if (view != null) { return(FocusView(view)); } } return(false); }
public abstract void FocusMove(string VideoSource, FocusDirection Direction, [System.Xml.Serialization.XmlElementAttribute(DataType = "duration")] string Timeout);
private View FindFocusView(View root, FocusDirection direction) { if (direction == FocusDirection.Down || direction == FocusDirection.Right) { for (int i = 0; i < root.ChildCount(); ++i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return view; } if (child.CanFocus()) { return child; } } } else if (direction == FocusDirection.Up || direction == FocusDirection.Left) { for (int i = root.ChildCount() - 1; i >= 0; --i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return view; } if (child.CanFocus()) { return child; } } } return root.focusable ? root : null; }
private View FindFocusView(View root, View current, FocusDirection direction) { int index = root.IndexOf(current); Debug.Assert(index != -1); if (direction == FocusDirection.Down || direction == FocusDirection.Right) { for (int i = index + 1; i < root.ChildCount(); ++i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return view; } } } else if (direction == FocusDirection.Up || direction == FocusDirection.Left) { for (int i = index - 1; i >= 0; --i) { View child = root.ViewAt(i); View view = FindFocusView(child, direction); if (view != null) { return view; } } } View parent = root.Parent(); if (parent != null) { return FindFocusView(parent, root, direction); } return null; }
private bool TryMoveFocus(FocusDirection direction) { if (mFocusedView != null) { View parentView = mFocusedView.Parent(); View view = FindFocusView(parentView, mFocusedView, direction); if (view != null) { return FocusView(view); } } else { View view = FindFocusView(mRootView, direction); if (view != null) { return FocusView(view); } } return false; }
/// <summary> /// Gives focus to the next widget in the widget tree. /// </summary> /// <param name="direction">Direction to move the focus.</param> /// <since_tizen> preview </since_tizen> public void FocusNext(FocusDirection direction) { Interop.Elementary.elm_object_focus_next(RealHandle, (int)direction); }
public virtual void Focus(FocusDirection direction, FocusAmount amount) { throw new NotImplementedException(); }
/// <summary> /// Sets the next widget with specific focus direction. /// </summary> /// <param name="next">Focus next widget.</param> /// <param name="direction">Focus direction.</param> /// <since_tizen> preview </since_tizen> public void SetNextFocusObject(EvasObject next, FocusDirection direction) { Interop.Elementary.elm_object_focus_next_object_set(RealHandle, next?.RealHandle ?? IntPtr.Zero, (int)direction); }
protected PlatformFocusEffect(FocusDirection direction) { _direction = direction; }