예제 #1
0
 bool IsValidMovementTile(FloorLayers fl, int range, Point targetPos)
 {
     return(IsValidMovementTile((int)fl, range, targetPos));
 }
예제 #2
0
 /// <summary>
 /// Highlights the valid tiles in range
 /// </summary>
 public void HighlightValidTiles(FloorLayers fl, int range, Point pos)
 {
     HighlightValidTiles((int)fl, range, pos);
 }
예제 #3
0
 /// <summary>
 /// Set the color of a single tile
 /// </summary>
 /// <param name="fl"></param>
 /// <param name="pos"></param>
 /// <param name="c"></param>
 public void HighlightTile(FloorLayers fl, Point pos, Color c)
 {
     HighlightTile((int)fl, pos, c);
 }
예제 #4
0
 /// <summary>
 /// Gets a tile from the specified point and layer
 /// </summary>
 /// <param name="p"></param>
 /// <param name="fl"></param>
 public TileData GetTile(Point p, FloorLayers fl)
 {
     return(GetTile(p, (int)fl));
 }
예제 #5
0
 /// <summary>
 /// Highlight the target tile for movement
 /// </summary>
 /// <param name="fl"></param>
 /// <param name="pos"></param>
 public void HighlightMovementTargetTile(FloorLayers fl, Point pos)
 {
     HighlightMovementTargetTile((int)fl, pos);
 }