예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     GameObject flipperObject = GameObject.FindWithTag("flipper");
     Transform  flipper       = GameObject.FindWithTag("flipper").transform;
     Flipper2   flipperScript = GameObject.FindWithTag("flipper").GetComponent <Flipper2>();
 }
예제 #2
0
    public void onTriggerEnter(GameObject flipperObject)
    {
        Vector3 targetDir = flipperObject.transform.position - transform.position;

        Flipper2.Rotate(targetDir, 0, 0, 90, Space.Self);
    }