예제 #1
0
 private void Awake()
 {
     if (instance != null && instance != this)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
     }
 }
예제 #2
0
    void Awake()
    {
        player = GameObject.FindObjectOfType <PlayerYuni> ();
//		playerNeedle = GameObject.FindGameObjectWithTag ("Player").GetComponent<PlayerAttack> ();
//		pauseController = GameObject.FindGameObjectWithTag ("GameController").GetComponent<PauseController> ();
        fillController = GameObject.FindGameObjectWithTag("GameController").GetComponent <FillController> ();
        fractionLabel  = gameObject.GetComponent <PartitionableObjectMarker> ();
                #if UNITY_ANDROID
        mobile = GameObject.Find("Mobile UI").GetComponent <MobileUI> ();
                #endif
//		playerController = GameObject.FindGameObjectWithTag ("Player").GetComponent<PlayerMovement> ();

        partitionPointer = -1;
//		gameObject.transform.position = new Vector3 (0, 0, gameObject.transform.position.z);
//		gameObject.transform.SetPositionAndRotation (new Vector3 (0, 0, gameObject.transform.position.z), Quaternion.identity);
//		gameObject.transform.localPosition = new Vector3 (0, 0, gameObject.transform.position.z);
    }