예제 #1
0
 //GameManager _gameManager;
 void Awake()
 {
     _fenceManager = GameObject.FindGameObjectWithTag(Tags.FenceManager).GetComponent<FenceManager>();
     //_gameManager = GameObject.FindGameObjectWithTag(Tags.GameManager).GetComponent<GameManager>();
 }
예제 #2
0
    //GameManager _gameManager;

    void Awake()
    {
        _fenceManager = GameObject.FindGameObjectWithTag(Tags.FenceManager).GetComponent <FenceManager>();
        //_gameManager = GameObject.FindGameObjectWithTag(Tags.GameManager).GetComponent<GameManager>();
    }
예제 #3
0
	// Use this for initialization
	void Start () {
		sInstance = this;
		HideFence ();
	}