private void ControlEvents_OnKeyPressed(object sender, Farmhand.Events.Arguments.ControlEvents.EventArgsKeyPressed e) { if (e.KeyPressed == Keys.F3 && Game1.activeClickableMenu == null) { Game1.activeClickableMenu = new DebugMenu(new NamingMenu.doneNamingBehavior(processDebugInput)); } }
private static void ControlEvents_OnKeyReleased(object sender, Farmhand.Events.Arguments.ControlEvents.EventArgsKeyPressed e) { if (e.KeyPressed == Keys.F5) { MainInterface(null, null); } else if (e.KeyPressed == Keys.F6) { ExampleInterface(null, null); } }
private void ControlEvents_OnKeyPressed(object sender, Farmhand.Events.Arguments.ControlEvents.EventArgsKeyPressed e) { if (e.KeyPressed == Keys.F7) { this.settings.TestStringGlobal = "Global"; this.settings.Save(); } else if (e.KeyPressed == Keys.F9) { Log.Verbose("GlobalSettingsTest: " + this.settings.TestStringGlobal); } }
internal static void InvokeKeyReleased(object sender, Farmhand.Events.Arguments.ControlEvents.EventArgsKeyPressed e) { EventCommon.SafeInvoke(KeyReleased, sender, new EventArgsKeyPressed(e.KeyPressed)); }