protected void Start() { foreach (MessageTransmitter t in enabledTransmitters) { if (t != null) { t.enabled = true; } } foreach (MessageTransmitter t in disabledTransmitters) { if (t != null) { t.enabled = false; } } ship = FindObjectOfType <Ship>(); shipStartPosition = ship.transform.position; fader = FindObjectOfType <FaderInOut>(); if (fader == null) { Debug.LogError("No FaderInOut in the scene!"); } }
void Awake() { anim = GetComponent <Animator>(); playerMovement = GetComponent <PlayerMovement>(); hashId = GameObject.FindGameObjectWithTag(Tags.gameController).GetComponent <HashKeyAnimation>(); fader = GameObject.FindGameObjectWithTag(Tags.fader).GetComponent <FaderInOut>(); playerSighting = GameObject.FindGameObjectWithTag(Tags.fader).GetComponent <LastPlayerSighting>(); }