예제 #1
0
        public BGMusic(AudioClip clip, Transform parent)
        {
            GameObject playerObject = new GameObject();

            print(playerObject);
            playerObject.transform.parent = parent;
            player      = playerObject.AddComponent <AudioSource>();
            player.loop = true;
            fader       = playerObject.AddComponent <FadeSound>();


            if (clip != null)
            {
                playerObject.name = clip.name;
                player.clip       = clip;
            }
            else
            {
                playerObject.name = "Bass";
            }


            fader.FadeDuration = 0.5f;
            fader.source       = player;
        }
예제 #2
0
	public void Start()
	{
		fadeSound = FindObjectOfType<FadeSound>();
	}