public override void Upgrade()
        {
            base.Upgrade();

            var skinLevel = -1;

            if (_level <= 5)
            {
                skinLevel = 1;
            }
            else if (_level <= 10)
            {
                skinLevel = 2;
            }
            else
            {
                skinLevel = 3;
            }

            FactoryView.SetSkinLevel(skinLevel);
        }
예제 #2
0
        public override void Upgrade()
        {
            base.Upgrade();

            var skinLevel = -1;

            TruckControl.Instance.CoinsMined++;
            if (_level <= 5)
            {
                skinLevel = 1;
            }
            else if (_level <= 10)
            {
                skinLevel = 2;
            }
            else
            {
                skinLevel = 3;
            }

            FactoryView.SetSkinLevel(skinLevel);
        }