예제 #1
0
        /// <summary>
        /// Returns a refinement of this mesh, formed by
        /// subdividing mesh faces to produce a quad-dominant
        /// mesh with edge lengths of approximately the target
        /// length or lower.  Utilises the 'Jeffries More-Trouble-
        /// Than-It's-Worth Mesh Subdivision Algorithm.'
        /// Note that unlike typical mesh subdivision routines
        /// (Cutmull-Clark, etc.) the edges of each face do not
        /// have to each have the same number of subdivisions -
        /// the algorithm is capable of transitioning across faces
        /// to allow for more consistent mesh density.
        /// </summary>
        /// <param name="targetEdgeLength"></param>
        /// <returns></returns>
        public Mesh Refined(double targetEdgeLength)
        {
            var newFaces = Faces.Refine(targetEdgeLength);

            return(new Mesh(newFaces.ExtractVertices(), newFaces));
        }