예제 #1
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    public FMeshTriangle AddTriangle(FMeshVertex vertex1, FMeshVertex vertex2, FMeshVertex vertex3)
    {
        FMeshTriangle triangle = new FMeshTriangle(vertex1, vertex2, vertex3);

        AddFacet(triangle);
        return(triangle);
    }
예제 #2
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    public FMeshTriangle AddTriangle()
    {
        FMeshTriangle triangle = new FMeshTriangle();

        AddFacet(triangle);
        return(triangle);
    }
예제 #3
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    public FMeshTriangle AddTriangle(FMeshVertex[] vertices)
    {
        FMeshTriangle triangle = new FMeshTriangle(vertices);

        AddFacet(triangle);
        return(triangle);
    }
예제 #4
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 public FMeshTriangle AddTriangle(FMeshTriangle triangle)
 {
     AddFacet(triangle);
     return(triangle);
 }
예제 #5
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 public FMeshTriangle AddTriangle()
 {
     FMeshTriangle triangle = new FMeshTriangle();
     AddFacet(triangle);
     return triangle;
 }
예제 #6
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 public FMeshTriangle AddTriangle(FMeshVertex vertex1, FMeshVertex vertex2, FMeshVertex vertex3)
 {
     FMeshTriangle triangle = new FMeshTriangle(vertex1,vertex2,vertex3);
     AddFacet(triangle);
     return triangle;
 }
예제 #7
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 public FMeshTriangle AddTriangle(FMeshVertex[] vertices)
 {
     FMeshTriangle triangle = new FMeshTriangle(vertices);
     AddFacet(triangle);
     return triangle;
 }
예제 #8
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 public FMeshTriangle AddTriangle(FMeshTriangle triangle)
 {
     AddFacet(triangle);
     return triangle;
 }