예제 #1
0
 public static extern SDL2_GPU.GPU_Rect  FC_DrawColumnEffect(
     FC_Font_PTR font, SDL2_GPU.GPU_Target_PTR dest,
     float x, float y, UInt16 width, FC_Effect effect,
     [In()][MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
     string formatted_text, __arglist);
예제 #2
0
        public static extern SDL2_GPU.GPU_Rect FC_DrawColumnEffect(
			FC_Font_PTR font, SDL2_GPU.GPU_Target_PTR dest,
			float x, float y, UInt16 width, FC_Effect effect, 
			[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
			string formatted_text, __arglist);