//** EditSkin ** // Update skin information public void EditSkin(int idSkin, int idEye, string name) { EyeSkin toEdit = new EyeSkin(); toEdit = skinsList.Find(x => x.IDSkin == idSkin); toEdit.IDEye = idEye; toEdit.SkinName = name; }
//** AddSkin ** //Insert new skin public int AddSkin(string name, int idEye) { int toReturn = 1; if (skinsList.Count > 0) { toReturn = skinsList.OrderBy(x => x.IDSkin).Last().IDSkin + 1; } EyeSkin toAdd = new EyeSkin(); toAdd.IDSkin = toReturn; toAdd.IDEye = idEye; toAdd.SkinName = name; skinsList.Add(toAdd); return(toReturn); }